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DIS / CONNECTING / MEDIA

Friday, 2.10.2009 – baselcitystudios

 9.30 ARRIVAL OF THE PARTICIPANTS

 

 

10.00 INTRODUCTION TO THE SYMPOSIUM


Georg Christoph Tholen, Head of ProDoc (Basel)


Regine Buschauer & Andy Blättler, co-organizers /d/c/m (Basel)

 

 

10.15 PANEL I: MEDIA ANTHROPOLOGY

 

The picture of modernity, which is strongly connected with the terms of enlightenment and secularization, seems to lose its hold when one looks closer at the imaginary potential of its strongest motor: technology. As the telephone shows, there is a heterogeneous meshwork of pragmatic, epistemological, technological, and economic conditions related to the avant-garde of its development which is overlayed by utopian hopes. Therefore, spirituality and occultism are as important as the the engineering sciences in observing this medium. As well, the classical model of communication can also be viewed as an omni-present (godly) voice. These will bet he main topics of discussion in this section.

 

Günter Bader (Bonn): Inkarnation/Exkarnation - Kleine Theologie der Medialität

 


Simone Bernet (Berlin): Telekommunikation und ihr mythischer Hintergrund: Notizen zur medienphilosophischen Vernunft der Telepathie
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Chaired by: Stefan Kleie (Basel)

 

11.30 COFFEE BREAK

 13.30 LUNCH BREAK

 

14.45 PANEL III: THE CALL - MEDIA-PHILOSOPHICAL REVISIONS

 

The telephone, the technical constitution of a strange, distant yet presence voice, was crucial for the loss of traditional, philosophical stipulations of presence and absence, time and space, privacy and publicness, knowledge and truth, disposal and disposability. This situation of dis/connection changes once again decisively through the digitalization and mobilization of the telephone medium as one sees in the hybrid fusion of video, photo, audio, web, text, gps and services (i.e. twitter, sms, live cinema etc.) in the mobile phone. Against this background, the eternal questions of philosophy will be placed under a new perspective.

 

Alexander Roesler (Frankfurt am Main): Das Persönliche des Handys

 

Stefan Münker (Berlin): post telephonis. Wie Ernst Jünger erst das iPhone erfand und dann doch nicht

 

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Chaired by: Susanna Parikka Hug & Doris Gassert (Basel)

 

16.00 COFFEE BREAK

 16.30 PANEL IV: PERFORMATIVE ARTS


One has never been able to fully define Theatre as belonging to one place only, acting out a singular relationship between actor and spectator. There are many forms that speak of an inherent tendency towards dislocation and plurality: paratexts in and around dramatic literature; the dramaturgical technique of teichoscopy, the viewing of a far-away event "from the wall"; live transmission to other places – it seems as if Theatre systematically crosses boundaries and relates the close to the far-away. This third section of the conference is about telecommunicative practices and strategies in the performative arts. In the media of the (mobile)telephone, as a motive and symptom of how humans communicate today, these practices and strategies shed light on how we experience the world and our fellow subjects. Interactive and playful, a new aesthetics of intimacy is on the rise, umasking the ghost of the body as an immediate presence.

 

Jörg Wiesel (Berlin): Call Cutta. Überlegungen zur Telephonie im Theater der Gegenwart


Christoph Meneghetti (Basel): Intervention: Intimität zwischen Mouth-to-mouth und Ferngespräch

 

Eric Sandelin/Magnus Torstensson, Unsworn Industries (Malmö)

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Unsworn Telecom - Sublime Telephone Services


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Chaired by: Simona Travaglianti (Bern)

 

18.15 APÉRO RICHE


19.00 EVENING LECTURE: You Get Me, Ulrike,
MATT ADAMS, CO-FOUNDER BLAST THEORY

 

The british perfromance collective "Blast Theory" is internationally renowned for interactive performances and live-events, installations, video art und mixed-reality projects that include various usages of the mobile telephone. The project „Can you see me now“ (2001) is an interactive game, that takes place both online and in the streets at the same time, blurring the boundaries between the real world and the virtual.

Communication is made possible through mobile radio systems. „The Day of the Figurine“, a second mobile-game, creates a fictive parallel world, where players and artists interact. Players place figures an a game board and decide on their moves via text messaging. Political as well as social aspects of technology and the associated ideologies are thus being explored.

 

 

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